Today, I have the Inelegant Cube designed by Haym Hirsh and beautifully crafted by Brian Menold at Woodwondersonline. This particular version of the puzzle was crafted using Red Louro, Yellowheart and Wenge pieces. It was $5 more than the other version, but I thought the extra pop from the yellowheart was really worth it. Once assembled, this puzzle displays beautifully on the shelf thanks to the included stand. The stand was also very helpful in the assembly process.

The puzzle is comprised of 9 “L shaped” pieces which are each made from 3 identically shaped blocks. However, those 3 blocks are glued together in many different configurations so each of the 9 pieces is unique.

This was a very challenging puzzle for me. I haven’t worked on a puzzle like this before, so I didn’t have much strategy going into it. A typical session would involve me randomly placing pieces onto the stand in hopes that I would magically arrive at the solution. This strategy didn’t work well and I would often give up after only a few minutes of effort. I didn’t seem to be making any progress and furthermore, I wasn’t eliminating any possibilities either.

At one point, while I was working on a solution, I put two pieces together and they just seemed correct. Finally, I had something to work with and had a tiny bit of hope. This hope soon fizzled out when I fumbled the puzzle and lost track of those two pieces that seemed to fit together so well. Once again, I gave up and shelved the puzzle.

I then decided to bring the puzzle to work and in between work tasks, I was able to spend a bit of time working on things. After what seemed like an eternity, I slowly started to work out a strategy.

There were a few key factors that started to help me push towards a solution. The first was that all the sides had to be level. This seems obvious now, but for some reason it took me a while to realize this. Accordingly, if the sides had to be level, then any configuration where sides aren’t level can be thrown out. The second factor is that the wood types do not have to alternate. For a long time I assumed that two pieces of the same wood type couldn’t sit next to each other, but eventually I determined that this was false. The third factor was using the base as a guide to how much overhang the pieces required. The puzzle doesn’t fit perfectly on the base, rather it has a slight overhang, thus if any configurations produced a larger or smaller overhang, I knew they were not correct.

Armed with these realizations, I began a more methodical process of trial and error. I soon had one side of the cube completed in what I thought was the correct configuration. With one side complete, it was just a matter of time to correctly place the remaining blocks. However, as it turns out, I did not have the first side correct and so my trial and error process eventually ended with no solution and no remaining combinations to try. Failure again!

Back to the drawing board I went. I re-examined my “correct side” and discovered that there were a couple of pieces that I could swap out which then led to additional combinations to attempt.

Finally, after many days of work, I slid that last piece in and the puzzle was correctly assembled. Wow. What a fun puzzle to complete!

This puzzle was a major challenge for me. I didn’t have much experience to draw from and thus didn’t have much of a strategy to start. I felt rather helpless in my first handful of attempts and it wasn’t until those first 2 pieces fit together that I felt a glimmer of hope. In the end, it was the process of elimination that allowed me to find the solution.

I really enjoyed this puzzle and despite its’ name, I found it to be quite elegant.

Thank you for the nice write-up!

(I’m glad you thought it elegant – I called it inelegant because there are holes on each face. Plus it’s also a pun, in-el-egant, where el is the shape of the pieces.)

It was a very fun puzzle! Thanks for designing it! I’m now working on the Jitter Soma – hopefully I’ll have a write-up of that one done soon.

I haven’t started on this one yet – hoping to work through Somaa and Jitter Soma first, but this looks like fun.