This week, I have Six Face – designed by Andrew Crowell and crafted by Brian Menold over at Wood Wonders. I’m very happy to have picked this up as it looks very similar to Six Rings, which was awesome, so I’m hoping this one is just as fun.
First off, this puzzle is an absolute beauty. There were 3 different wood combinations available when these were first listed and I quickly ordered the East Indian Rosewood, Ebarria and Koa variety and I am more than pleased with how it looks in person. Not only does this puzzle look great, but the fit and finish are spot on and it is a joy to manipulate.
The initial move is well hidden and it takes a lot of experimental pushing and pulling on various pieces to find it. When I finally found it, I was a bit shocked. 3 little moves and a big ole chunk of the puzzle comes right out! Usually, there is a lot more manipulating necessary to release that first piece, but not with this design.
Also interesting is the fact that soon after that first chunk is removed, I have 3 separate smaller pieces to manipulate. They are seemingly trapped as I can’t remove them, but they do have some limited movement, back and forth, up and down. I play with these movements for a while and soon realize that there must be more going on. So, I try a couple of new things and discover that 2 of these pieces can sort of do-si-so around each other which allows the 3rd piece to move to a new location. All this then allows a big chunk to slide up and one of the smaller pieces can then be removed.
Its quite a sequence to get this far and these are very cool and clever movements that feel unique and exciting. I’m not sure how Andrew does it, but all his puzzles seem to have this same quality to them.
The next set of moves took me a while to figure out. There are now 2 “free” smaller pieces that can move within the puzzle and there’s the bigger chunk that can still move up and down, but for the life of me, I couldn’t figure out how to unlock any of them. I discovered that one of the pieces could be rotated, but that didn’t seem to help much. Eventually, I had my epiphany and figured out a delightful sequence of 8 moves with one rotation that allowed one of the smaller pieces to be removed. Once again these clever movements had me smiling to myself in astonishment!
With only 3 pieces left it should have been easy at this point, but I was overthinking things and struggled for a bit to remove that final tiny piece. It was actually a lot more straightforward than I was making it out to be and once I took a closer look at the puzzle, I was able to pull that final tiny piece out.
At this point all that was left was two intertwined “bigger” chunks and they come apart easily – though it does involve another rotation and is wonderfully marvelous how they fit together.
This puzzle has the same joy of discovery as 6 rings did. There’s something magical about holding a puzzle for the first time – knowing that it can be unlocked with knowledge – and knowing that with enough persistence, I can gain that knowledge. For me it’s like holding an unread book. There is excitement and anticipation and a crackling of energy in the air and this puzzle did not disapoint.
Some puzzles excite me and some feel tedious. I suppose I like Andrew’s puzzles because I can solve them, yet they provide a good amount of challenge. They are never frustrating and when I finally figure out the moves, I greatly enjoy basking in the dreamy glow of accomplishment. Overall, a great design, fantastic craftsmanship and joyous moves make this one of my favorites.
Yes, another triumph from Crowell (via Fortran!).
I’ve gotten about halfway in on this one and backed out a couple of times, but that’s the way I like to do these – wander through the first floor, get to know it, find the stairs, go to the top of the stairs, then back down and out – come back and explore the 2nd floor another day.
These puzzles are so surprising and fun – with unexpected moves and tricky bits you don’t expect.